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Announcement One-Life Event - 19:00 PRT, 24th of May - Brécourt Assault

Discussion in 'News' started by PRTA Bot, May 17, 2020.

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    PRTA Bot

    PRTA Bot Robot Factory Editor

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    One-Life Event - Brécourt Manor Assault
    __________________


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    PRTA Presents: One-Life Event - Brécourt Manor Assault| 19:00 PRT, 24th May 2020

    [​IMG]

    Server: PRTA | EU - OneLife Event
    Server Password: onelife
    Map: Brecourt Assault
    Time/Date: 19:00 PRT, 24th MAY 2020

    The situation


    Command of Company E, 2nd Battalion, 506th Parachute Infantry Regiment of the 101st Airborne Division had temporarily fallen to its executive officer, 1st Lt. Richard Winters. After linking up with his parent unit at the hamlet of Le Grand Chemin on the morning of 6 June 1944, Winters was ordered away from his company. With minimal instructions of "There's fire along that hedgerow there. Take care of it," and no briefing, Winters found himself given the task of destroying a German artillery battery.

    The battery had initially been reported to be 10.5 cm leFH 18s firing onto causeway exit #2 leading off Utah Beach and disrupting landing forces of the U.S. 4th Infantry Division advancing inland on this route. Several other units had stumbled onto the German position earlier in the morning and had been repulsed.

    Winters undertook a reconnaissance at about 0830hrs, after which he collected a team of 12 men from his own and other companies and started the assault.

    Mission intel


    US Airborne assets: 2x Trans Truck, 1x Logi Truck, 2x JeepTrans, 3x JeepMG
    Wehrmacht assets: 1x Trans Truck, 2x Logi Truck, 1x APC, 2x JeepTrans

    No mortars, no TOW, no AA.
    Both teams hold in main for 10 minutes.


    One life?

    Fight in the upcoming One-Life event and be a part of one of the most thrilling rounds of PR you have ever played! Every decision you make on the battlefield might be your last, as there is no forgiveness with the no-respawn policy. Work closely with your squadmates, keep them alive and listen to every order your squad leader gives you, take your squad on an epic and immersive path to victory as a squad leader or even command the battle if you can take the pressure. Tactical movement, situational awareness, suppression, retreating, and many other skills are vital to the well-being of your squad and team. Remember, the lives of others depend on your actions!

    One-Life, or perma-death events are created to bring you the ultimate emotional experience PR has to offer. Although the events have a slightly altered game mechanics, the core gameplay stays exactly the same. However, competitiveness and continuous action take the back seat to the incredible adrenaline rush of having just one shot at the mission and planning every move with the utmost care.


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    Rules

    Once you give up, or the revive timer hits zero and you are forced to respawn (you get 1 on the death count), you are not eligible to play anymore and will be automatically removed from the server with a temporary ban for the duration of the event.

    Although the event does not feature sign-ups of any kind, the chain of command is to be respected at all times. If there is a CO present, squad leaders must act out his orders unless specified otherwise - Same goes for squad members. Any insubordination is a kickable offense.

    There are no other rules (except standard PRTA Server Rules), so the outcome is completely in the hands of the team.

    Additional tweaks
    • Realism changes. Besides the obvious one-life policy (applies to vehicles as well), there is a variety of other tweaks to bring the gameplay closer to reality ranging from improved bullet characteristics and damage to a revised stamina system. Taking weapons from crates and spawning on FOB/RP is also disabled. Wounded states are also changed, meaning you can be critically wounded for 15 minutes and must not get shot in the next 10 minutes from being revived to regain the revive ability.
    • Technical changes. Commander slot is disabled, and CO's have to lead from an existing squad, named properly starting with a CO in the squad name. Round start timer is also increased to 5 minutes with an additional 10-minute hold in the main base. Squads can only be created when spawn-in is available, to give everybody an equal chance. Scoring is disabled. Vehicles don't cost tickets.
    • Deployables changes. To place a FOB, 3 large crates are needed and for deployable assets, additional 3 large crates are needed. Double the value with small crates. You can now deploy statics up to 300m from the FOB if the necessary crates are within the 200m range. The number of FOBs is 2 per team. Maximum deployable assets are 50 + 8 HMGs per team, this includes foxholes, razor wires, sandbags, etc. - they all can be used on one FOB or split in any manner if 2 FOBs are built. AT, AA, and MORTAR emplacements vary depending on the scenario.
    • Insurgency & civilian changes. As the approach to each cache in 1L mode will be much slower and cautious, the number has been lowered. Blufor needs 100 intel points to get info about the second cache, and it will take 20 minutes to reveal one. If you capture an insurgent with the restrainers, you will get 100 IP, however, you can get 10 IP by killing insurgents in a range of 100m. Shooting and killing a civilian will deduct 50 IP, destroying a civilian car will deduct 25 IP. Blufor also doesn't get a ticket boost when destroying a cache. Respecting ROE is a must. When you down the second civilian, you die - therefore the server will automatically remove you. It only takes 10 seconds after dropping and INS/HAMAS kit to become a civilian, and 10 seconds after getting in a civilian vehicle for the vehicle to become a civilian vehicle. However, being in close proximity to armed fighters for any amount of time will reset the timer and you can be shot for helping the insurgency.

    [​IMG]

    Author's note


    A return to 1L events after a long time. Not much changed here, except the weapon damage most likely being set to default PR values. Conquest V2 stays the same, 4 flags to fight over this time, but the starting tickets are reduced to 50 and each flag is worth 25 (no matter the amount), as that was found out to be the most appropriate for the desired outcome. I have given the germans less mobility but more chance to dig in and vice-versa for the Americans.

    Feedback after the event would be much appreciated and can be posted here: One-Life Feedback Thread






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    Victorland6, axytho, Camel and 4 others like this.
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    Wicca

    Wicca Project Founder Events Dept. Head Comms Dept. Head Head of PRTA Games Dept. Head Community Dept. Head PR Lead Administrator Squad Lead Admin Potato Regiment

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    Easy Company! On your feet!
     
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    Pytoney

    Pytoney

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    How to join a squad wicca ?
     
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    Wicca

    Wicca Project Founder Events Dept. Head Comms Dept. Head Head of PRTA Games Dept. Head Community Dept. Head PR Lead Administrator Squad Lead Admin Potato Regiment

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    just show up m8 :rolleyes:
     
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    Camel

    Camel Community Dept. 9ª Compañía de Infantería

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    Ooh, we have been waiting for one of these ones for a looong time. Very much hyped!
     
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    Turtle

    Turtle You're favorite turtle :D Tester PRTA

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    i can feel the death and temp ban coming for me :C
     
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    CAS_ual_TY

    CAS_ual_TY PR Guest Administrator Media Team AREA 94

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    Arnoldio suggestion for the INS changes (even if one-life INS arent a thing):
    Make the first civilian you kill be your removal from the server. Otherwise insurgent faction would potentially lose 2 players for 1.

    Its a perm-ban
     
    axytho and Turtle like this.
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    Arnoldio

    Arnoldio Noot noot! Events PRTA

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    It's kinda easily exploitable with the current settings, but good point none the less.
     
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    axytho

    axytho Potato Regiment

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    Arnoldio

    A few questions:

    Is there a commander for the german team yet?

    And if both teams are going to hold in main, how are the Germans supposed to defend the first 2 flags? Am I correct in thinking that the Americans will reach them before the Germans can, allowing the Americans to gain 50 tickets for free?

    Are the Germans allowed to spawn on the first flag?
     
    Last edited: May 22, 2020
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    Arnoldio

    Arnoldio Noot noot! Events PRTA

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    No commanders yet, so yeah, if anybody wants to volunteer, be my guest. Flags are used from the Alt layout and all flags are neutral. Spawns and vehicles avaliable are all in the existing "main base" spawns and there is no on-map spawns.

    If a team has pre-capped flags, the ammount of tickets is added to the starting 50, so in this case, nobody gets any extra.
     
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    axytho

    axytho Potato Regiment

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    Ok, thanks for explaining!

    I would like to volunteer for command of the German team. If any clans already know that they are fighting on this side, please contact me and I might be able to arrange kit distribution, logistics and some tactics in advance.
     
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    MajorShadowRZ

    MajorShadowRZ The Plauge of Worlds Squad Adminstrator PR Guest Administrator Potato Regiment

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    axytho il lead 1 squad on your side
     
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    Arnoldio

    Arnoldio Noot noot! Events PRTA

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    Any brave soul wanna be pretend D1ck Winters?
     
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    Suchar

    Suchar The Most Honorable PR Lead Administrator Lead Mapper Operations Jednostka Wojskowa Komandosów

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    he wasn't there
     
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    agus92

    agus92 Resident Moderator PR Resident Administrator 9ª Compañía de Infantería

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    Arnoldio can you expand on "improved bullet characteristics and damage"?
     
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    dudekekic

    dudekekic

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    Can admins move players from one team to another on 1L event?
    I would like to play with 2 friends of mine and i want to know is team switch allowed at the beginning of a game :smile:
     
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    Camel

    Camel Community Dept. 9ª Compañía de Infantería

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    Yes. Just make sure to join in early to a) secure a place for the 3 of you, and b) allow time for an admin to switch you
    -- - - - - - - - - - -
    Re: Teams

    I am assuming teams are not assigned and it will be a first come first served basis, yes?
     
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    dudekekic

    dudekekic

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    Ty for answer, is joining allowed before 19:00PRT or is it open exactly at that time?
     
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    Camel

    Camel Community Dept. 9ª Compañía de Infantería

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    No problem.

    Server is already up, password is onelife, you can join at any point (also after the match starts, once people start dying...).
    If this is your first OneLife event, good luck out there, death comes swiftly and silently.
     
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    dudekekic

    dudekekic

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    Thanks m8!
     
    Camel likes this.

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