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ArmA 3 Liberation Event (co-op, weekly)

Discussion in 'Games' started by Serathis, Dec 1, 2016.

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    Foxtrot

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    While its held by Hungarians, theres a contingent of English (and Polish) speakers. If we have a squad (or more), I'll see if I can join you guys to get you oriented. Anyone can join as long, so feel free to give me a PM, or post here if you are interested.

    Details here: http://www.arma.hu/kunena/jatek-szervezes/7-new-hope-hadművelet.html#28

    Mods needed:

    Arma3sync link: ftp://arma3hu.dyndns.org/S1/.a3s/autoconfig
    ► @CBA_A3
    ► @TFAR
    ► @EM (Arma Enhanced Movement)
    ► @BW_Kleiderkammer ( www.armaholic.com/page.php?id=28631 ) as suggested uniform
    ► @AdvancedRappelling
    Chav likes this.
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    Sloan Sloan Pirate

    Manager PR:BF2 Lead Administrator Lead Coder Sysadmin

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    This might be of interest to anyone who has ArmA 3.
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    MajorPlop MajorPlop Entropy isn't what it used to be

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    As the whole thing is in Hungarian, could you give us quick rundown of what the mission is and when it takes place? We've had a few Foxtrot Arma3 events in the past so we have enough potentially interested players, just need to know what, when and where to organise the players.
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    Foxtrot

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    Potentially interested :smile:
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    Hmmmmmm interesting!
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    Tester Foxtrot

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    looks cool
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    Foxtrot

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    Time of play: every Saturday 20:00 CET. Countdown
    Organization: We start gathering about 60-30 minutes before start. The squads are pre formed, if I remember correctly, we already have 3 full infantry squads (HARC, HAF and the Polish guys), for support 1 CAS and 1 armor squad.
    Based on the number of replies here, I'd say we still can't field a full squad, but that might get better.

    Rundown: the mission is liberation. That means capturing key points via standard coop mechanisms of clearing it then waiting for the bar to fill. The AI can however counter-attack and their general alert level increases the more areas we take. Alert level can be reduced by doing certain side missions. Side missions require intel points which you can get by finding documents or interrogating POWs.
    There is also a resource system. While all infantry equipment is free, vehicles and construction takes resources. You can also hire AI soldiers to protect bases, but high command decided not to use them. Also you need high command (Ziz) to approve of vehicle construction. Ziz is the guy who stutters, he is impossible to miss.

    The whole thing is supposed to take 24 real time hours, if I remember correctly, we are about 8 hours in.

    The stuff that was not translated into English is mostly fluff about the game mode, I have given the most important details above.

    We just execute the POWs if we dont want to bother transporting them back to a FOB
    Last edited: Dec 2, 2016
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    Tester Foxtrot

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    I would gladly play this if more people from prta join us.
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    Foxtrot

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    So far we have 5 I think
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    Siltics Siltics The one and only

    PR:BF2 Senior Administrator Tester Foxtrot

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    i am up for it, count me in
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    Foxtrot

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    I cant make it - a pipe in my bathroom started leaking ...:frown:
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    Foxtrot

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    Right, almost forgot. TS: arma3hu.dyndns.org

    We are starting in less then an hour.
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    PR tournament is up here. Totaly forgot it...


    Sent from my iPhone using Tapatalk
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    Foxtrot

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    Kind of expected more than 0 people to show up. Maybe next week. Oddly enough, from my Hungarian clan also just two others showed up, so we ended up with transport/air support duty. I managed to crash the Chinook cause I forgot to close the ramp :smile:
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    MajorPlop MajorPlop Entropy isn't what it used to be

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    I was away this weekend so I couldn't attend. I'll see if I can drum up some people for the next one
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    Tester Foxtrot

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    was away aswell, ill try to join this week.

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