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Jun
25
by PRTA Bot at 21:02 (421 Views / 0 Likes)
0 Comments
Hey squaddies!



Many of you have been asking when Squad would next go on sale and we promised to shout loud and clear when it was time. IT’S TIME!






Still feeling a little flush? Our pals at Periscope Games are offering 40% off Post Scriptum featuring their latest map, Grave.

OFFWORLD OUT.​


Continue reading...
Jun
06
by PRTA Bot at 19:32 (547 Views / 2 Likes)
0 Comments
Hey squaddies,



Bet you didn’t expect to see Alpha 14 so soon! We’ve been working hard to get patches out more quickly and the results are paying off. Speaking off, let’s check out the latest bounty of changes:

ALPHA 14 CHANGELOG​


SYSTEMS​


OVERHAULED THE PLAYER RAGDOLL SYSTEM​


The ragdoll system has been updated to improve the overall look when a soldier goes into the ragdoll state, such as when incapacitated or run over by a vehicle. Soldiers getting hit by vehicles should look more realistic, and there should be less twitching of corpses in most cases. However, as this is still a work in progress, there may still be an occasional visual glitch.

UPGRADED UNREAL ENGINE VERSION TO 4.21.2​


This upgrade introduces a variety of hotfixes implemented to the version implemented in Alpha 13. A full list of engine fixes can be found...
Jun
05
by PRTA Bot at 22:13 (464 Views / 0 Likes)
4 Comments
Hey squaddies,



Starting with the test of Alpha 13, we put out a survey, and then followed it up as Alpha 13 went into broader distribution. We’ve been reviewing the data and wanted to share some of the things we’ve learned. A note before we big: due to our development schedule, there’s likely to be about (roughly) a patch delay between surveys and any changes implemented based on their results. We want to make sure we’re doing due diligence on analysis and planning. Without further ado, let’s look at some numbers!

WHO’S PARTICIPATING?​


It should come as no surprise that veteran squaddies put on a strong showing — nearly 90% of about 1200 respondents in the first survey had played over 100 hours, with about 33% having played more than 1000 hours. The second survey had over 4000 responses with about 75% of them having played more than 100 hours. With that in mind, it’s safe to say there’s a lot of experience going into the feedback and we...
May
26
by Wicca at 14:09 (3,091 Views / 4 Likes)
15 Comments

Contact! - the End of the Campaign!
__________________

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Congratulations to RIF for winning the sixth and last battle!

After losing bunkers, holding the line was the only option, attrition did the rest for RIF which took the win:

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We are awarding 6 points to BGB and 10 points to RIF, bringing the total number of campaign points to:

RIF: 55
BGB: 41
Here is the admins' perspective of the battle

Both teams deployed to their 2nd and first flags, although both expecting a rush had 2 squads on their 2nd flag. It's easy to see where the fight would stand as BGB and RIF squads massed into the central...
May
24
by PRTA Bot at 20:02 (585 Views / 0 Likes)
2 Comments
Be advised, squaddies:



Intel indicates a new armored threat is active in our AO. Stand by for follow-on images.



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3840×2160 (32mb)​

3440 × 1440 (19mb)​

1920×1080 (8mb)​



[​IMG]

...
May
21
by PRTA Bot at 19:43 (359 Views / 0 Likes)
0 Comments
Hey soldiers!



As many of you noticed, we’ve been polling for feedback via the in-game announcements recently and we wanted to give you a quick update on how that’s going.



As of today, we’ve collected a few thousand responses and have disabled new entries — stay tuned for the next one if you missed your chance!



Our next steps are to review that data, analyze it, report back, and assimilate it into Squad where possible.



This process is still pretty new, so we appreciate your patience as we give it its shakedown run, and we REALLY appreciate your participation in the survey. Thank you all so much for helping shape the future of Squad!

OFFWORLD OUT.​


Continue reading...
May
15
by PRTA Bot at 19:14 (529 Views / 0 Likes)
0 Comments
Hey soldiers!



We’ve got a small update to address some of the more pernicious issues in Alpha 13. Check out the changes:

ALPHA 13.1 CHANGELOG​


  • Fixed stabilization for vehicles.
  • Fixed a regression in the engine causing vehicles to flip more easily.
  • Fixed a client and server crash on destruction of the 30mm MTLB variant via TOW or HAT.
  • Fixed an engine crash that happened if required files to play the introduction movie were missing.
  • Fixed RCON on Linux servers.



OFFWORLD OUT.​


Continue reading...
May
15
by PRTA Bot at 17:32 (495 Views / 0 Likes)
0 Comments
Hey squaddies!



We’re happy to announce we’ll be hosting another SquadChat this Friday, May 17th, at 10:00 AM Pacific Time (1700 UTC) at https://www.twitch.tv/joinsquad.



Our guest will be Phil Merricks, a producer on Squad. Part man, part UAV, Phil is a driving force behind Squad and where we’re going! He’ll also take your questions, so bring your curiosity. If you can’t make it, don’t worry — simply comment and we’ll try our best to work your questions into the live stream.



We’ll also be sure to archive the SquadChat on the YouTube Playlist.

OFFWORLD OUT.​


Continue reading...
May
13
by Wicca at 17:16 (1,457 Views / 4 Likes)
6 Comments

Contact! - The Sixth Campaign Battle!
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The Sixth Campaign Battle


Date: 18th of May
Time: 18:00 UTC
Server Password: TBA in TeamSpeak at 17:45UTC
Map: Op. Falcon, Custom AAS Standard


Canada | 600 Tickets
1 x Griffon (10 minute respawn)
2 x LAV-3 (10 minute respawn)
2 x G-Wagon Armed (5 minute respawn)
2 x Logi Trucks (5 minute respawn)
3 x Trans Trucks (5 minute respawn)

Poland | 600 Tickets
1 x Sokol (10 minute respawn)
2 x Rosomak (10 minute respawn)
2 x Honker Scorpion (5 minute respawn)
2 x Logi Trucks (5 minute respawn)

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<table...
May
08
by PRTA Bot at 21:29 (7,154 Views / 12 Likes)
62 Comments

PRTA Goes to the Woods and Gets Drunk!
__________________

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PRTA Presents: Real-Life Event - a Real Life Immersion | 30th of August to 2nd of September

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Location: Camping-beim-Fischer, Lake Starnberg, Münsing, Germany
Time/Date: 30th of August to 2nd of September

We are excited and proud to announce the PRTA IRL Event, which will be a social get-together for both former and current PRTA members as well as the wider Project Reality community.

The event is aimed to...
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