After more than a year since our the release of v1.4, it's finally time for the 38th major release of PR:BF2 - v1.5!
A new release is around the corner and it's a big one as v1.5 will finally see the release of the Polish Forces! These bring new weapons, vehicles and maps that have been in development for years. Next to that we also introduce some new vehicles and weapons for other factions as well as countless other improvements, fixes and new features. Read all the details below!
We plan to release PR:BF2 v1.5 this weekend, but unforeseen complications could delay it further. Stay tuned to our social media channels and the forums for more information, media, and of course the release. The wait is almost over!
Want to help us test unreleased content and features and get a change to influence PR's...
This weekend saw the most intense fight over Yamalia in any campaign so far. Both teams decided on an aggressive deployment, trying to seize advantageous positions from the start. VOG managed to surprise RPX by focusing on the flags, seizing 3 of them in the first 15 minutes, with squads already putting pressure on the last RPX flag and having a healthy 50 ticket lead. Realizing this, RPX managed to redeploy their forces just in time to prevent the loss of their last flag. The battle then slowed down, with RPX establishing a defensive perimeter and grinding down the sustained VOG assaults, while trying to put pressure on the second flag, where VOG had entrenched by now. For the remainder of the battle, the fighting focused on these flags. However, VOG paid a price for their aggression: Losing entire squads and more vehicle assets to...
After a long wait, we can finally announce the next major release of Project Reality: v1.5. This will be our 38th major release! Thanks to some changes on how we make releases, we were able to build a total of 20 patches between v1.4 and v1.5. This has allowed the team to focus on new big content updates for this and future releases.
And speaking of a big content update, we are really excited to finally be able to present you with something the community has waited for a long time: The Polish faction has finally made its way into PR! Being in development for years, the Polish faction was brought together by dozens of community members(see below) working on it together with the PR-team, once again highlighting that this mod, more than anything else, lives off and grows with the dedication of its community members stepping up to the task. Thanks to all of them for their hard work!
Thanks to Reamz for making this excellent video, showcasing scenes of the ongoing campaign.
The sand has settled in Khamisiyah, with VOG taking the win. Finding their approach to the bunker area surprisingly uncontested, VOG began their long and intense contention almost immediately. While RPX fought well and made VOG struggle over each bunker, VOG's gains were consistent and they gradually gained control over more and more territory. To the East, in Demolition Pit, we saw a brave standoff of one RPX squad, holding their position against immeasurable odds and managing to keep the flag contested for much longer than they rightfully deserved to. Despite their display of prowess, the lone squad eventually succumbed to the sheer numbers of VOG flooding the bunker, losing the flag within the...
Server: PRTA - Winter Map Event
Time/Date: From 18:00 PRT Friday 12th January 2018
to late Sunday 14th
Winter is here!
It's again time for snow battles: PRTA continues the tradition of winter map event.
Welcome, welcome, to the annual winter games; and by winter games we mean Project Reality's winter map pack! The days may be getting longer but we're still in the depths of winter. It's time to download...
Hi everyone, here's a little status update regarding PR:WW2. I'll let the video do the talking.
Support Project Reality!
The Project Reality Team develops this modification completely free of charge for its community to download and play. If you would like to show your support, please consider donating to our team. These funds go directly towards website expenses, including bandwidth, hosting, domain registration, and maintenance. We never use donation funds to directly pay team members.
For more information, please feel free to join us on our IRC channel or visit our...
The outskirts of Sbeneh have always been a dangerous place and never has this been more evident than when VOG and RPX forces clashed over it. Opening the game with an epic rocket barrage, VOG started the round in classic fashion, pushing straight on to the Market flag to prevent RPX gaining an early flag lead. While VOG saw some initial success and managed to take the flag, it didn't last long, and RPX instantly went on the assault, capturing the Market for themselves only fifteen minutes later. After this initial flag flip flop, RPX went on to safely hold their line for almost the full duration of the battle, withstanding constant rocket barrages and exchanging shots with the neighbouring buildings. Before RPX could close out the battle with a comfortable lead, VOG managed to launch a final attack on to the flag, flipping it...