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Week 4 of OISC saw the final game of the Group Stages take place to decide which division teams would place. The weekend action saw Blueberry eSports and Fused Legions take to the field to settle a tie-breaker on the newly released Mutaha map to book their spot in the next round. Miss the action? Catch it here!
Week 4 Results
Blueberry eSports WON vs LOSS Fused Legion
There will now be a 2-week break for the teams to prepare for knockout rounds where they will be fighting to make it through to the Grand Finals next month. The first knockout rounds will be played during the last weekend in October (26th, 27th) where the victors will progress to the semi-finals.
The Offworld Industries Squad Championship has been popping off the past couple of weeks and the rounds haven't disappointed! From different game modes to the V16 playtest the OISC teams have had to handle challenge after challenge throughout the group stages as they fight for a spot in the play-offs. Who has taken the victories and placed themselves at the top of the groups? Results below!
Week 2 results:
Week 3 results:
We have one final game for the group stages which will be a tie-breaker game taking place this weekend on Sunday 13th October before the teams take a break to get ready for the play-offs!
It’s been a heck of a ride getting here and we certainly couldn’t have done it without the uncountable hours of testing you folks have put in to make sure we can get choppers off the ground! We’re finally ready to release the first iteration of choppers to the official Squad client! Helicopters represent one of our last milestones on the road to release and represent a big change to the flow of a match, so be sure to keep your feedback coming — there’s still work to be done.
Of course, there’s more to the patch than a few game-changing airborne vehicles, so let’s dig in for the complete list of changes:
Almost a decade and still going strong! __________________
Happy Ninth Birthday PRTA!
PRTA in short
The Project Reality Teamwork Alliance, also known as PRTA, was founded on the 5th of October 2010. It was created to give a number of smaller clans and communities a concept to rally up behind, a platform to organize events that they would otherwise be unable to do, and to improve the general level of teamwork in Project Reality.
Throughout its history the PRTA community has organized several tournaments, countless events, hosted extremely popular public servers for Project Reality and has begun to host servers in additional games. Active forums, TeamSpeak and Discord servers have helped...