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Thanks to your support (and a little patience), Beta 19 is ready to roll out! We’re proud to announce the introduction of dragging, a brand new engine version, the Nvidia Highlights system, and tons of map updates.
It’s *definitely* time to hit Manic-5 again, hot damn.
The Project Reality Team is proud to announce the official release of Project Reality: BF2 v1.6! We would like to start with a major thank you for the ongoing support and feedback through all these years. We are now in PR:BF2's 16th year of development, that is no small feat. Today, Project Reality: BF2 is a free-to-play & standalone online game, with an emphasis on realistic combat environments, teamwork and cooperation with 50v50 servers. The development cycle for v1.6 was long and difficult, but it is your support that keeps us going! Today we are excited to launch our 39th major update.
Project Reality:BF2 v1.6
In this latest version of Project Reality: BF2, we implement the long-awaited World War 2 Western Front theatre, with a fully equipped US Army and Wehrmacht, battling on five brand new maps with dozens of new weapons and vehicles....
A lot of you have been asking when Squad would go on sale again and we’re happy to announce: this Thursday! But we’re even happier to announce the proceeds from copies of Squad sold on April 30 and May 1 will benefit Doctors Without Borders.
PRTA Presents:Contact! Off-season Battle | 1700 UTC, Saturday 18th of April 2020
Contact! - Offseason Battle
Contact! Season 2 may have ended early with PRF being crowned champions, but the Contact! spirit shall live on! Thus, we announce the first Contact! off-season battle where we hope to offer organized gameplay, with experienced and active commanders to guide their team to...
Welcome to an episode of Project Reality's Devcast for our upcoming release PR:BF2 v1.6. A Devcast showing off new features and assets you will find in Project Reality's next big update. If you missed the v1.6 announcement, you can read it here...