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May
19
by PRTA Bot at 21:52 (158 Views / 0 Likes)
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Hey squaddies!

We’re pushing out an update that contains some fixes for the server freezes, especially related to garbage collection. Clients and servers can update at their leisure and this update is compatible Beta 19.4.

Stay safe out there, soldiers! We’ll have more soon.

OFFWORLD OUT.​


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May
18
by PRTA Bot at 07:23 (159 Views / 0 Likes)
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[​IMG]

Today we are releasing the first update for v1.6. It includes many fixes and quality of life improvements as well as some more bigger changes. We recently released a highlight discussing some of these changes. You can read it here...

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May
17
by PRTA Bot at 20:13 (154 Views / 0 Likes)
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[​IMG]

With the upcoming PR:BF2 1.6.1 update we not only bring a lot of additional bug fixes for the recent v1.6 launch, but also included a couple of bigger gameplay changes. This highlight will give you more perspective and details about these upcoming changes.

Changes to stamina...

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May
16
by PRTA Bot at 02:53 (203 Views / 0 Likes)
0 Comments
To the Squad & Offworld Community,

A video recently surfaced that shows an Offworld Industries staff member making a number of racially charged and deeply troubling comments online. Our community is the lifeblood of both the game and our studio, and without the support of our community members, that studio simply wouldn’t exist. We as a studio believe in transparency and with this in mind, we wanted to update you on the situation and the measures we have taken to ensure suitable steps are being taken.

Before anything else, I’d like to express gratitude to our community for giving us the benefit of the doubt while we started our investigation into this matter. We wanted to be certain of the facts relating to this incident and take careful but necessary steps to ensure we were treating it with care and diligence to avoid any mistakes or acting in haste. ...

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May
15
by PRTA Bot at 23:54 (123 Views / 0 Likes)
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Hey, squaddies!

We're still hard at work eliminating bugs that cropped up after the Beta 19 release and, with that in mind, we've got another hotfix to help. The fixes included today are:

  • Fixed a client performance issue related to maps using power/telephone cable causing a drop in FPS on Manic-5, Nanisivik, and other maps using the blueprint.
  • Fixed formatting and characters in the server browser. (Welcome back, apostrophes!)
  • Fixed a crash that happened when a client had music volume set to 0% and then reduced global volume below 10%.
  • Fixes for WheelFX, UGL smoke optimization, as well as mortar smoke, and smoke overdraw optimization. ...

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May
15
by PRTA Bot at 23:54 (149 Views / 0 Likes)
0 Comments
To the Squad & Offworld Community:

A video recently surfaced that shows an Offworld Industries staff member making a number of racially charged and deeply troubling comments online. Our community is the lifeblood of both the game and our studio, and without the support of our community members, that studio simply wouldn’t exist. We as a studio believe in transparency and with this in mind, we wanted to update you on the situation and the measures we have taken to ensure suitable steps are being taken.

Before anything else, I’d like to express gratitude to our community for giving us the benefit of the doubt while we started our investigation into this matter. We wanted to be certain of the facts relating to this incident and take careful but necessary steps to ensure we were treating it with care and diligence to avoid any mistakes or acting in haste. ...

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May
12
by PRTA Bot at 00:42 (151 Views / 0 Likes)
0 Comments
Hey, squaddies!

We’re pushing out a hotfix to help address the issues that have cropped up since the release of Beta 19. This patch contains:

  • Fixed a compatibility issue causing older CPUs to be unable to launch Squad after the release of Beta 19.
  • Added a host of changes aimed at improving performance, as well as the biggest FPS drops on Al Basrah, Mutaha, and Tallil. We will continue to keep an eye on this. Your feedback is appreciated!

A special thank you to the server owners who continue to help us improve server stability! Further, we’re working on the client-side issues, SDK-related issues, and the problems with lag and latency. We’ll update you soon....

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May
08
by PRTA Bot at 23:14 (170 Views / 0 Likes)
0 Comments
Hey squaddies!

We’ve released an update to Steam that addresses server browser behavior as well as some other small fixes.

For those of you experiencing issues unrelated to the server browser, we’re actively investigating those as well and will update you as soon as possible. We greatly appreciate your patience!

The team is still hard at work resolving outstanding issues and we apologize for any inconvenience that has caused.

Offworld Out.

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May
06
by PRTA Bot at 19:22 (223 Views / 0 Likes)
5 Comments
Hey squaddies!

Thanks to your support (and a little patience), Beta 19 is ready to roll out! We’re proud to announce the introduction of dragging, a brand new engine version, the Nvidia Highlights system, and tons of map updates.

It’s *definitely* time to hit Manic-5 again, hot damn.

BETA 19 RELEASE NOTES​


NEW SYSTEMS ...​


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Apr
30
by PRTA Bot at 11:53 (199 Views / 0 Likes)
0 Comments

The Project Reality Team is proud to announce the official release of Project Reality: BF2 v1.6! We would like to start with a major thank you for the ongoing support and feedback through all these years. We are now in PR:BF2's 16th year of development, that is no small feat. Today, Project Reality: BF2 is a free-to-play & standalone online game, with an emphasis on realistic combat environments, teamwork and cooperation with 50v50 servers. The development cycle for v1.6 was long and difficult, but it is your support that keeps us going! Today we are excited to launch our 39th major update.

Project Reality:BF2 v1.6
In this latest version of Project Reality: BF2, we implement the long-awaited World War 2 Western Front theatre, with a fully equipped US Army and Wehrmacht, battling on five brand new maps with dozens of new weapons and vehicles....
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