Support decks for everyone!
PRTA Presents:Summer Wargames | Sign-up Now!
Who will win the war?
We are thrilled to kick off PRTA's Wargame: Red Dragon Tournament with the start of the sign-up phase, get your members and decks ready!
The matches will be 3v3 and in knockout stages from the get go. The knockouts matchups will be randomized. Stages will be alternating, for example if PRTA vs BASED was BLUFOR vs REDFOR and PRTA lost then BASED would be BLUFOR next stage. If both teams happen to be the same faction in the next stage then it's going to be randomized.
We hope your summer has been great so far! Despite holiday season, plans have been brewing behind the scenes. Now we want to come forward with what's in store for the next two years in terms of our game servers and server hosting.
We are going to give Squad a new go. This time with far better planning, procedures and resources - as well as schedule.
Besides Squad, we are planning to go into Post Scriptum in 2019, you will hear more about that in future updates.
Hi guys, first of all, thank you so much for your patience over the years. It's been a long time since the beta and we know you're anxiously waiting for updates or better yet, a release date. Unfortunately, the release isn't ready just yet, but we wanted to give you some information about what we're working on. Do note that everything you see here is a work in progress and can change before we release.
With no more delay, here's a peek of what we're preparing for the inclusion of WW2 into PR v1.6.
Originally created by the Battlegroup42 mod (BF1942 mod team) and brought to the BF2 engine by Anthony and his team. We plan to implement it into PR...
PRTA Presents:A Grand Campaign | 14:00 PRT, Saturday 16th June
Time/Date: 14:00 PRT Sunday 16th June 2018 Password: TBA Time frame: 5-6 hours Where to meet: ts.prta.co - HOI 4 Channel
Who will win the war?
We are thrilled to announce PRTA's first ever Hearts of Iron IV Multiplayer game! Our goal for this play through is to provide a historically accurate multiplayer game of HOI4, where player decisions can change...
Yamalia was introduced to Project Reality in v0.9 as one of the maps to feature the new Canadian forces faction. A map featuring a vast forested area it has been subject of performance issue reports throughout the years. For this update we've again done our thing with trees, reducing them to an acceptable count but more importantly we've given it a visual makeover as Yamalia will now be a snow map.
Combining existing 3D and 2D snow assets from Dovre Winter and some excellent new ones made by [R-DEV]Mr.VdHeide the map now features updated snow pine trees and a bumpier terrain inside the forests while mostly retaining the original layout. Snow textures for Russian forces, US Army and Canadian forces have been created for this map.
Original map by Deer
Map update by [R-DEV]Outlawz7
Snow textures by [R-DEV]Mr.VdHeide...