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Realitymod.com PR:BF2 v1.4.9.0 Changelog

Discussion in 'News' started by PRTA Bot, Apr 30, 2017.

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    Another small patch for PR:BF2 but with some big impacts to gameplay which you can read in the DevBlog here. As well as a first set of fixes to the new beta map Sahel introduced in v1.4.7.0 based on the early feedback (don't forget to give your own here). Enjoy the update!

    Want to help us test maps and other content? Sign up as a tester today.

    v1.4.9.0 is available now for servers and will soon be available to clients through the automated updater.

    PR:BF2 v1.4.9.0 Changelog (2017/April/30)
    -----------------------

    WEAPONS:
    • Fixed shotgun damage vs supply crates and doors.
    • Updated hanheld damage system (see below).

    STATICS
    • Fixed cable drum disappearing too soon.

    LEVELS:
    • Gaza
      • INS16: Replaced M113 with Namer.

    • Sahel
      • Fixed sliding vehicles.
      • Added woodland camouflage for ARF soldiers.

    • Kozelsk
      • Fixed metal bushes.
      • Updated combat area to increase playable area.


    Damage changes
    In this patch we further tweak the damage changes. The main changes are:
    • Increased damage of pistol calibers.
    • Reduced damage vs upper leg.

    The full damage chart you can see below
    Spoiler for Damage chart:



    Spoiler for Hit boxes:

    Continue reading...
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