After more than a year since our last release, it's finally time for the next version of Project Reality: BF2 - v1.4!
This update brings several new features and additional content such as the Falklands Theater addition, 3 new maps, dozens of new weapons and vehicles, various new and updated content and countless improvements, bug fixes and tweaks across all areas of the game. To get some more information read the release announcement here.
We plan to release PR:BF2 v1.4 this weekend, but unforeseen complications could delay it further. Stay tuned to our forum for more information, media, and of course the release. The wait is almost over!
After a long wait, we can finally share more of what to expect for the next major release of Project Reality: v1.4. The much anticipated Falklands theater will make its re-introduction, but what else is there? Here is a listing of some of the major features you can expect to see in the next release.
Throughout this announcement, many topics will be linked to previously released blogs and highlights with more detail. This is by no means a full and complete list of all features and content. For that see the full changelog which we plan to release tomorrow. We plan to release v1.4 in the next few days. But unforeseen consequences could push this back. Let us now introduce u to the changes:
The Falklands Expansion has finally been fully integration into v1.4, and it has received quite an update since it was last released with v0.981. Featuring the British and Argentine factions with kit and weapons from the 1982 war, with some brand...
Both Preparation Battles have been played and we in the PRT Administration would like to thank both teams for the great games we got to watch (you can watch them too, press HERE). We would also like to congratulate the teams for their victories in these two first battles.
Operation Marlin was played first with EMC as MEC and APN as the French Forces. EMC won this 38 - 0. The second battle was fought on Burning Sands with EMC again playing as MEC against APN playing as GB; this time APN took the win 139 - 0.
Since each team won one battle, the team with most tickets left in the end gets to choose the first operation to be played. This will be APN since they had 139 tickets to EMC's 38. Now, it gets a little tricky; EMC will choose one map to be played, but can also ban one map from the operation if...
Firstly sorry it's been such a long time since my last update, but some real life issues came up earlier in the year and then in the summer I got an opportunity to travel to Indochina and the North American Great Lakes for a couple of months which I couldn't turn down. As such I'm sorry to say that I haven't been able to work on PR as much as I originally planned to this year and I regret to inform you, that we have decided that the Type 21 Frigate, and some other assets and gameplay features related to it will not be making the v1.4 release as we had originally stated. However we are all working on doing the final polish for v1.4 and there are still a lot of other features for you to enjoy, and the Frigate will just be making an appearance at a later date is all
With that said let's take a look at some of the new stuff coming with the v1.4 PR: Falklands integration!
This highlight is mostly an extension of the...
What a weekend! Between Squad Up 4 Stack-Up on Veterans Day, the free weekend, and the 50% off sale, things got a little crazy - in a good way. We're proud to announce that we've raised $19,480 to help veterans through Stack-Up!
The goal for this campaign was $20,000 by the end of the year, but because we nearly hit our goal on Veterans Day with Squad Up 4 Stack-Up we are confident we can make it happen a lot sooner with only $520 to go.
Squad Up 4 Stack-Up
On Friday we streamed 7 straight hours of fundraising for Stack-Up with dozens of prize giveaways, a Q and A session with our developers, an interview with one of our developers who is also a US Marine veteran, and of course the game itself. Thanks to all the streamers who jumped on board to help raise funds and play during the event, and to Squad Ops and Community Clan Fight Night for some great gameplay. We also revealed and launched the brand new Kokan map during the event,...
In addition to our Free weekend Squad will also be on sale for its lowest price to date!
We hope our friends and fans can see this as a great opportunity to bring some of their more risk averse friends into the Squad family and we as developers are treating this as an opportunity to get out there in the wilds and experience the game through fresh sets of eyes. We will be out in the community, on the servers and in the stream chat, getting to know you guys, listening and having a good amount of fun as well.
From Thursday November 10th at 10AM PST (5pm GMT) to Sunday November 13th at 1PM PST (8pm GMT), Squad will be free on...
Ladies and Gentlemen, after a 6-month-break since the Final Battle of C11, the Project Reality Tournament has now officially started again with Campaign 12. We're currently playing the Prep Battles, where the teams can iron out the kinks and get to know each other. The first Preparation Battle has been played and we would like to congratulate EMC for their win in the thrilling round on Operation Marlin. It was a close one and we hope everyone had fun!
Date: 19th of November 2016 Time: Battle start: 19:00 PRT Server Password: Announced 18:45PRT Map:Burning Sands...
Today we are happy to announce and promote an official map pack made for the COOP community. This map pack was a joint effort by Rabbit and [R-CON]Spyker2041, delivering 7 maps to play on in the Cooperative / Singleplayer gamemode. It includes custom maps from vanilla Battlefield 2 that have been totally revamped with PR content and 1 retired Project Reality map.
This is an official map pack so servers will be allowed to host these maps without a password.
Many thanks to all mappers credited below for allowing us to remake their maps and use them in the map pack.