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May
10
by PRTA Bot at 21:02
(556 Views / 1 Likes)
0 Comments
Wake up and pay attention class is about to start!



If you have been out of the loop, last week we released Alpha v9.4 which included three new essential assets.

Today you will be spending time with Sgt. Ross as he runs you thru the basics of Mines, Mortars, and IEDs.



Tutorials

  • Mines



  • IEDs



  • Mortars



See you all on the battlefield!



Offworld Out.

Continue reading...
May
07
by PRTA Bot at 22:25
(2,527 Views / 10 Likes)
53 Comments
One-Life Event - Black Hawk Down
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PRTA Presents: One-Life Event - Black Hawk Down | 18:00 PRT, 13th MAY 2017

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Server: PRTA | EU - OneLife Event
Server Password: onelife
Map: Ramiel AAS Std
Time/Date: 18:00 PRT, 13th MAY 2017

The situation

In 1993, following the ousting of the central government and start of a civil war, a major United Nations...
May
02
http://media.joinsquad.com/2017/Apr/9-5release/vehicletypes_v3_a95_p1.jpg
by PRTA Bot at 03:32
(696 Views / 4 Likes)
0 Comments
Hi Squaddies,

In a surprise turn of events, we have yet another content release in the form of Alpha version 9.4!

While we have been hard at work getting our big systems integrated for the upcoming v10 release, we just couldn't let you sit around for months and not get some cool stuff in the meantime. So some of us decided you guys need some juicy new toys for all factions including mortars, mines, IEDs and a few new vehicles to boot. Additionally, we have made some gameplay changes and balance tweaks to further improve upon what we did with v9.

Version 9.4 is now available via Steam. Please always reset your appdata in the game settings on every new build!



Full Changelog
Gameplay
  • All vehicles in the game have had a ticket reduction, some more than others. Check out this reference sheet for details....
Apr
30
http://i.imgur.com/FDm33AH.png
by PRTA Bot at 13:14
(633 Views / 0 Likes)
0 Comments

Another small patch for PR:BF2 but with some big impacts to gameplay which you can read in the DevBlog here. As well as a first set of fixes to the new beta map Sahel introduced in v1.4.7.0 based on the early feedback (don't forget to give your own here). Enjoy the update!

Want to help us test maps and other content? Sign up as a tester today.

v1.4.9.0 is available now for servers and will soon be available to clients through the automated updater.

PR:BF2 v1.4.9.0 Changelog (2017/April/30)
-----------------------

WEAPONS:
  • Fixed shotgun damage vs supply crates and doors.
  • Updated hanheld damage system (see below).

STATICS
  • Fixed cable drum disappearing too soon.

LEVELS:...
Apr
25
http://media.joinsquad.com/2017/Apr/Experimental6km2MapEvent/desmosplayground_minimap.jpg
by PRTA Bot at 18:52
(646 Views / 2 Likes)
1 Comments
Hi Squaddies!

It's time for another Squad update and special event announcement!

In conjunction with several of our community partners we are excited to announce a special game mode testing event this coming Sunday, April 30th at 2 PM PST.

Our community partners came up with some ideas that we've crafted into two very simple gameplay layers, so on Sunday we're all about stretching the boundaries of everyday Squad play to test an experimental map and game mode!

Desmo's playground - VC_v1 (Vehicle Combat)







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[​IMG]...
Apr
23
http://i.imgur.com/oi3aUTR.png
by PRTA Bot at 13:33
(617 Views / 2 Likes)
0 Comments

Another small patch for PR:BF2 but with some big impacts to gameplay which you can read in the DevBlog here. As well as a first set of fixes to the new beta map Sahel introduced in v1.4.7.0 based on the early feedback (don't forget to give your own here). Enjoy the update!

Want to help us test maps and other content? Sign up as a tester today.

v1.4.8.0 is available now for servers and will soon be available to clients through the automated updater.

PR:BF2 v1.4.8.0 Changelog (2017/April/23)
-----------------------

VEHICLES:
  • Fixed crash related to T72B.
  • Fixed french trucks being too fast.

WEAPONS:
  • Updated SPG-9 reload time to 10s down from 15s.
  • Updated handheld weapon damage system....
Apr
20
by PRTA Bot at 03:12
(613 Views / 1 Likes)
0 Comments
In an effort to be more inclusive and helpful to our international communities, I would like to announce that we are beginning our efforts to add international sections to our forums. This will include areas to post your questions/comments/feedback into specific areas for native speakers of many languages. While this isn't going to be an overnight process we will push forward with this as quickly as possible.



During this time, we will be cleaning up and modifying some sections of the forums. This will hopefully streamline and make the forums much more accessible to everyone internationally. The rules for the forums will be getting looked over and updated as some of these items are a bit out of date. If you have any questions at all, please direct them to myself or any member of our moderator staff.



As a part of this effort, I am looking for people that are interested in being moderators for specific language sections. If you are interested, please DM Odin directly with the...
Apr
13
http://i.imgur.com/bdR6jc0.png
by PRTA Bot at 17:13
(732 Views / 5 Likes)
0 Comments

Outside from the usual fixes and smaller changes, this update marks a change in development for PR:BF2. Introducing new maps to the players was sometimes difficult as initial feedback would be scarce and only based on a few public play sessions during events. Today we introduce a new system by releasing a map before it's completion to all players and servers. This will offer us more feedback and will allow the mapping team to complete the new maps with this information in mind. We then also ask players to post their feedback and bug reports in the forums.

The first map we will introduce under this new system is Sahel. A 2x2km map being the first PR map in the jungle of Africa. Do note that under this new system the map will be visually incomplete and have more issues then usual. It also does not support a high amount of gamemodes and...