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Oct
17
http://media.realitymod.com/headers/prarma2_release.png
by PRTA Bot at 10:34
(432 Views / 0 Likes)
0 Comments
The award winning Project Reality Team is proud to announce the official release of Project Reality: ARMA 2 v0.1 BETA!


After countless hours of development, thousands of code changes and an intensive testing period, we are pleased to announce the general availability of the Project Reality: ARMA 2 v0.1 BETA modification. You can download and install the mod one of three ways. The easiest way is via a self-installer.exe. The second is to use Desura, a powerful digital distribution application. The final and most difficult way is to download a ZIP to manually install. To avoid any potential problems, we strongly advise all users to use either the self-installer.exe or Desura to install the mod.

Thanks to several direct link providers, there are a number of mirrors available to download Project Reality: ARMA 2,...
Oct
17
http://media.realitymod.com/headers/prarma2_official_event.png
by PRTA Bot at 10:34
(2,485 Views / 0 Likes)
0 Comments
Firstly, the Project Reality Team would like to say a big thank you to all those who attended the team's inaugural Project Reality Conference - PR CON 2011. We hope you all enjoyed it as much as the team did, and it was a fantastic opportunity for us to mingle with a cross section of the community who play PR in its various guises.


[​IMG]
So why the News post?
Whilst PR CON 2011 served a purpose of bringing the developers and community members face to face, we should not forget that the event was organised as a charity event, in support of Help for Heroes.

In light of this, we would like to announce that from now until 1st October 2011, all donations made via the PR Donation System will be added to the...
Oct
11
http://i290.photobucket.com/albums/ll275/PRRaic/Requests/PRTA/Anno.png
by Wicca at 10:11
(1,350 Views / 2 Likes)
11 Comments
General Announcment

Major Organization Change

Information:
As you can all see, i have changed the names of a lot of ribbons. The following ranks now apply:​

Manager:
Is a leader who is donating alot of time and dedication on a certain subject, and therefor has alot of access. He is either incharge of a department in PRTA, or a project as such. Has admin rights on game server. Can vote. Has reserved slot.​

Contributor:
You are contributing to PRTA, in any project run by a manager. As such you gain extra access to certain forums not seen. Or you are working on projects outside PRTA, but hosted by us. Has admin rights on game server. Can vote. Has reserved slot.​

Member:
Anyone in PRTA is a...​
Oct
08
http://i290.photobucket.com/albums/ll275/PRRaic/Requests/PRTA/TARTevent2.png
by orthas at 19:01
(715 Views / 0 Likes)
5 Comments

Do you want to play PR:BF2 to the highest level? Are you missing your tournament fix? Do you enjoy playing in an organized environment with dedicated players and a planned-through structure?

Then it is time to sign up for TART!

From some of the most experienced tournament players in PR comes the Teamwork and Reality Tournament (TART). With regular signups open now you could be playing and competing with some of the toughest, most organised players in Project Reality in no time. If you fancy yourself in a leadership position, sign ups for Squad Leaders are open as well.

Remember, your squad will be counting on you to turn up to at least two tournament events a week and to check the forums regularly. Only the most committed need apply. Players can sign up in small...
Oct
06
http://i290.photobucket.com/albums/ll275/PRRaic/Requests/PRTA/PRpropagandaver5.png
by Wicca at 23:44
(577 Views / 0 Likes)
0 Comments
Project Reality -

Realistic Gaming Redefined!


Project Reality is not the game for the faint of heart, it has a steep learning curve and it requires you to have a mic and work as a team.
Do not expect a simple join and fight game, remember to bring your patience and willingness to learn.

That being said, the games are well worth the time spent. A mature gaming community where everyone is looking for great games of PR. I cant explain it to you, but here is a video example of the gameplay we usually get.

This is a Promotional Video
http://188.40.93.170/tct.html
Thank you Captain_Chaos for making this!

This is the Tactical Video

Thank you Gazz_Thompson for making this!

Dont worry about joking around, as much as the PR players loves blowing stuff up. We arent always the most...
Sep
30
http://i993.photobucket.com/albums/af54/RC_Slacks/BWPromo3.png
by Wicca at 16:15
(1,535 Views / 0 Likes)
4 Comments

PROJECT REALITY SKIRMISH



CHAMPIONSHIP



2011




which includes for the first time ever



in the PR community





CA$H PRIZES




for 1st, 2nd, and 3rd place.















All day event on October 22nd.







Any BF2 Project Reality Clan from around the world can send a 6 man team to compete in a double elimination bracketed Skirmish Championship.



Players from the PR Community will need to form their team and sign up at:





www.BlackwaterHQ.com





Team Applications are now being accepted!





HURRY! AS TEAM SLOTS WILL NOT LAST LONG.



DO IT NOW!



And be prepared to claim Victory!!!
Sep
28
http://media.realitymod.com/headers/prarma2_official_event.png
by PRTA Bot at 03:11
(2,266 Views / 0 Likes)
0 Comments
Firstly, the Project Reality Team would like to say a big thank you to all those who attended the team's inaugural Project Reality Conference - PR CON 2011. We hope you all enjoyed it as much as the team did, and it was a fantastic opportunity for us to mingle with a cross section of the community who play PR in its various guises.


[​IMG]
So why the News post?
Whilst PR CON 2011 served a purpose of bringing the developers and community members face to face, we should not forget that the event was organised as a charity event, in support of Help for Heroes.

In light of this, we would like to announce that from now until 1st October 2011, all donations made via the PR Donation System will...
Sep
18
http://i290.photobucket.com/albums/ll275/PRRaic/Requests/PRTA/Anno.png
by semtex at 20:32
(474 Views / 0 Likes)
0 Comments

General Information

The attachment and image upload is working again. The built-in flash uploader caused some problems. It has been disabled and changed to an alternative one based on JavaScript.

Everyone may now upload attachments and so on again.

Important
  • maximum filesize has been increased to 2048 KB (~ 2MB)
  • PLEASE upload any image to PRTA forums, to decrease the website loading time (instead of using external image/file hosters)
  • uploadable file types: zip, txt, pdf, png, jpg, jpeg, jpe, gif

Regards,
- semtex
Sep
02
http://media.realitymod.com/headers/prarma2_release.png
by PRTA Bot at 19:03
(991 Views / 0 Likes)
4 Comments
The award winning Project Reality Team is proud to announce the official release of Project Reality: ARMA 2 v0.1 BETA!


After countless hours of development, thousands of code changes and an intensive testing period, we are pleased to announce the general availability of the Project Reality: ARMA 2 v0.1 BETA modification. You can download and install the mod one of three ways. The easiest way is via a self-installer.exe. The second is to use Desura, a powerful digital distribution application. The final and most difficult way is to download a ZIP to manually install. To avoid any potential problems, we strongly advise all users to use either the self-installer.exe or Desura to install the mod.

Thanks to several direct link providers, there are a number of mirrors available to download Project Reality: ARMA 2,...
Aug
31
http://media.realitymod.com/headers/prarma2_update.png
by PRTA Bot at 14:09
(646 Views / 0 Likes)
6 Comments
It has been a long 18 months since the initial concept of Project Reality: ARMA 2 was announced and today the Project Reality Team is proud to announce that work has finally concluded on its first release. The final release date has officially been set for Project Reality: ARMA 2 v0.1 BETA:


[​IMG]
Friday, September 2nd, 2011 at 18:00:00
PRT (Project Reality Time) / UTC (Coordinated Universal Time)
What started as a mere concept has now progressed to our first public BETA build. As was expected for a new mod, with an all new team, developing a new concept, we have experienced a lot of turbulence over the past 18 months. Most of the community may think that we have been developing PR:ARMA2 fully for 18 months now, however realistically there has only been about 9 months of actual development work. Although there have been several changes...