Hi everyone, here's a little status update regarding PR:WW2. I'll let the video do the talking.
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The Project Reality Team develops this modification completely free of charge for its community to download and play. If you would like to show your support, please consider donating to our team. These funds go directly towards website expenses, including bandwidth, hosting, domain registration, and maintenance. We never use donation funds to directly pay team members.
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The outskirts of Sbeneh have always been a dangerous place and never has this been more evident than when VOG and RPX forces clashed over it. Opening the game with an epic rocket barrage, VOG started the round in classic fashion, pushing straight on to the Market flag to prevent RPX gaining an early flag lead. While VOG saw some initial success and managed to take the flag, it didn't last long, and RPX instantly went on the assault, capturing the Market for themselves only fifteen minutes later. After this initial flag flip flop, RPX went on to safely hold their line for almost the full duration of the battle, withstanding constant rocket barrages and exchanging shots with the neighbouring buildings. Before RPX could close out the battle with a comfortable lead, VOG managed to launch a final attack on to the flag, flipping it once again over in to their own hands and securing those extra 20 points on the score...
The fighting over Saaremaa has drawn to its conclusion and VOG has come out on top. With yet another aggressive deployment, this one even moreso than ever, VOG kickstarted the round by contesting the town of Orissaare, quickly overrunning the RPX squad sent to secure it. With that flank under their control VOG swiftly pounced on the opportunity to attack Supply Depot, which had been captured by RPX just moments earlier. This early lead proved too much for RPX to overcome who, despite superior armour usage and an impressive breakthrough in the last few minutes, could not quite have enough of an impact to dislodge VOG from their healthy ticket advantage.
We are excited to announce a change in management. After two years away from PRTA, Wicca returns to head the community once again. He brings with him some exciting ideas, bags of enthusiasm and a closely-held personal love for PRTA.
We also have a new Lead Administrator in CAS_ual_TY, who brings considerable administrative experience, lots of energy and a professional attitude that will serve us well.
We would like to say a massive thank you to Chav, who took charge of this community in some difficult circumstances and has successfully navigated it into a position of strength. His ideas, humour and liveliness have helped implement some important and much-needed changes to how we operate. He resigns...
PRTA Presents:Manhunt | 19:00 PRT, 3rd DECEMBER 2017
Server:PRTA | EU - Manhunt
Server Password: manhunt
Map: Asad Khal, Gaza, Beirut
Time/Date: 19:00 PRT, 3rd DECEMBER 2017
The insurgents is brought out of their cells to have a chance at their freedom! Not so easy as it sounds, though. Between them and freedom stands a group of lethal IDF soldiers with orders to kill on sight.
VOG have won their first battle, and what a battle it was. Both teams set out with relatively centralised deployments, with some light early aggression from both sides resulting in no real gain. Eventually VOG performed a strong skirmish operation in the back of RPX frontline to disrupt supplies and FOBs. While this had little immediate impact on the stable RPX frontline, it allowed VOG to follow up with another encirclement, wreaking havoc among the RPX line, leading to the flag and the surrounding area being mostly cleared. RPX reacted quickly to this, forcing a quick offensive on the flag to retake a foothold near the flag, barely preventing VOG from raising their own banner. As VOG had no time to fortify their positions, and with the strategically important flag a valuable boon for both teams, they had to commit just as much as RPX now. This led to over a half hour of intense close quarters infantry fighting, with...
Firstly, we are delighted with the positive feedback to the changes made since the Summer Update. Even as the wider PR community continues to change and face greater challenges, PRTA remains dedicates to its mission and vision.
The introduction of our Discord server, the variety of changes made to our 'Modern Conflict' server and the ongoing success of our One-Life events have all been positive reminders of the role our community has to play in bringing the best out of the Project Reality mod, and we would like to thank everybody involved for their support and enthusiasm.
It has also been reassuring to see previously 'blacklisted' players return to our servers...