Calling all combat camera operators! Do you go above and beyond in the heat of battle to come back with the goods? Have a hot run you've been just dying (heh heh) to share? Good news! This one is for you.
There's no shortage of squaddies out there sharing their favorite moments with us, but that's just not good enough. We want to share those moments with everyone. Our crack team of video wizards will compile 3-5 minutes of the choicest moments to be featured far and wide to the entire Squad community!
What You Need to Know:
Share your clip in the discussion thread! (Right here, silly.)
Keep it short and sweet!
We'll pick our favorite submissions starting August 7, 2017.
Hi Squaddies, The time has come to hit the streets of Narva! Alpha 9.6 is upon us, and a new map isn't the only thing in store for you! Are you locked and loaded? Aww, yeah, that's right: squad locking makes its debut in this patch. Not only can you fortify your squad, Riflemen are now capable of deploying sandbags. Everyone else is capable of destroying them... and maybe a few other deployables too. Dig in! Version 9.6 is now available via Steam. Please always reset your appdata in the game settings on every new build!
With this update we roll back the experimental weapon damage changes introduced in v184.108.40.206. We decided this after an internal vote supported by the community's feedback. Next to this there are some other changes and fixes. One of them being a overhaul of the vehicle mounted smoke counter measures. You can read the details below.
We are always looking for more testers. Want to help us test maps and other content? Sign up as a tester today.
For those who didn't see the message with v220.127.116.11: Important, due to an update to the mumble client, make sure you have Visual C++ Redistributable for Visual Studio 2015 installed! Download it here. This is also for those who get the 'Mumble_app.dll error -3' error. You need the vc_redist.x86.exe even if you have x64 system.
Ever since we introduced the beta program for new maps with Sahel we were happy to see many of you posted feedback and suggestions. So today we introduce a new map in the beta program: Route E-106. This map, just like Sahel is in need of community feedback and play testing before it can be finalized and implemented. Route E-106 features a forested and rural environment in hopes of creating an appealing aesthetic and features unpredictable flag layouts so that every round is fresh and develops differently each time you play. This map also serves as a proof of concept for influencing squad cohesion with careful placement of overgrowth and deliberate terrain alterations.
We also added an update to the Dutch infantry weapons with the addition of C7NLD and C8NLD and a rework of the MINIMI. Next to all this there are some changes and fixes as usual which you can read all below. Enjoy the release!
We are always looking for more testers. Want to help us test maps and...
Dear Community. In order to continue providing you with the services that you enjoy with you friends on a daily basis here at PRTA, we sometimes need to undergo varying different aspects of maintenance. Some of these aspects include infrastructural changes, server maintenance or service improvements to name a few.
Today we plan to migrate our Teamspeak service over to a new server on a alternative network, during this period we aim to provide PRTA community members with the best levels of service and experience with the tools at our disposal, So we'll try our utmost to ensure that there is no lost of service due to this maintenance.
We are making this announcement so you all are informed in the event that the...
We have a new announcement for you today: a new community manager! Surprise: it's me!
I'm honored to come aboard to help the team continue to build and represent YOUR passion. I know that the magic of Squad runs through the community -- playing a single round will tell you that instantly. Thank you for being here and I look forward to working with you all!