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  2. Official PR Retro map-pack available here.
Mar
31
http://media.joinsquad.com/2017/Mar/FreeWeekend/albasrah_aasv1.jpg
by PRTA Bot at 23:13
(329 Views / 3 Likes)
0 Comments
Ladies and Gentlemen!

Hot on on the exhaust trail of our A9 release and inevitable hotfix, we are very excited to make some announcements today about upcoming events in the Squad timeline.

In conjunction with pivoting our team into Alpha 10 release we wanted to bring some more content to the player base and open up the game to a greater audience before the completion of our core feature set.

We are very happy to announce that on Thursday April 6th at 10am PST we will be launching our second Squad Free Weekend and as a thank you to our player base we would like to offer you a redux of one of our favourite classic Project Reality maps (To be hotfixed in Wednesday). Squad will also be on sale for 50% off for the duration of the free weekend - April 6th 10am PST to April 10th 10am PST!!!
Al Basrah Free Weekend!
Huge shout out to the original creator Duckhunt from the Project Reality team and the Redux creator, one of our own community...
Mar
28
by PRTA Bot at 23:28
(371 Views / 7 Likes)
0 Comments
Community Update
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PRTA Presents: Community Update | March 29th 2017

In this issue: we're recruiting, get involved; PR status, scheduled downtime & continued success; Squad update (and Linux files); update about the one-life event gameplay; plans for future events; thankyou to all the donors; new FFTF and one-life event videos.

We're recruiting


As a growing number of people are becoming busier with real-life things - getting jobs, promotions, starting families, &c - we need some more help to keep PRTA running smoothly and to improve what we can offer. We need people with a wide range of...
Mar
23
by PRTA Bot at 23:22
(254 Views / 0 Likes)
0 Comments
These are the changes and fixes in this patch:

- Fixed several issues in the EAC plugin
- Changed EAC server logging settings
- Added new confirmation window when getting kicked from a server displaying the reason for the kick
- Fixed RCON plugin being disabled
- Fixed RKG-3 not doing damage to vehicles
- Fixed FOB takedown ticket cost logic being inverted
- Fixed a StopReplicating crash by pulling in the fix from UE 4.15
- Fixed constraint array issues by pulling in fixes from UE 4.15
- Allow Linux servers to use directories that have spaces in them
- Fixed incorrect impact effects after penetration
- Fixed performance on issue on penetration exit holes
- Fixed Linux compiler issues
- Fixed Yehorivka conquest repair stations not repairing
- Fixed hilltop buildings so windows are enterable again
- Fixed some fences that were not penetrable
- Renamed texture streaming setting in the graphics menu and inverted the logic so that people who refuse to read don't turn texture...
Mar
20
by PRTA Bot at 20:23
(266 Views / 0 Likes)
0 Comments
Just a quick heads up, we are aware of the server connectivity issues at the moment.



We are working diligently with EAC to fix these issues and get a hotfix out as soon as possible.



Thanks for sticking it out with us and feel free to share this with others who are having similar issues.

Continue reading...
Mar
20
by PRTA Bot at 10:24
(1,418 Views / 4 Likes)
23 Comments
Community Match - PRTA vs. Russian Reality
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PRTA Presents: PRTA vs. Russian Reality| 17:00 PRT, 25th MARCH 2017

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Server: TBA
Server Password: TBA
Map: Wanda Shan AAS Std
Time/Date: 17:00 PRT, 25th MARCH 2017
Signups: link
The Situation...
Mar
19
http://images.joinsquad.com/NavigationDividers/middle_separator.png
by PRTA Bot at 04:43
(329 Views / 5 Likes)
1 Comments
Hi Squaddies,

The day has finally arrived. After much tribulation we present to the world Alpha 9 of Squad! It is now available via Steam so be sure to update before playing.

In addition to upgrading to Unreal Engine 4.14, this update comes packed with a whole lot of content related additions including new vehicles, map expansions, gameplay changes and balance tweaks.

Version 9 is now available via Steam.





Full Changelog
Gameplay
  • Added Minsk 400 Motorcycle, BRDM-2 Scout Car and MT-LB PKT APC to the Insurgent vehicle pool
  • Added BTR-80 APC, BRDM-2 Scout Car, MT-LB NSVT APC and MT-LB 30mm Cannon IFV to the Militia vehicle pool
  • Added BTR-82A IFV, MT-LB NSVT APC, MT-LB 30mm Cannon IFV and Ural 4320 truck to the Russian vehicle pool.
  • Added Stryker ICV to the US Army vehicle pool
  • FOB Radio Hub no longer creates a spawn point
  • Added a new FOB Deployable, the 'HAB', which is basically a spawn point. US Army and...
Mar
11
by PRTA Bot at 11:12
(1,188 Views / 14 Likes)
19 Comments
One-Life Event - Broken Tension
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PRTA Presents: One-Life Event - Broken Tension | 18:00 PRT, 18th MARCH 2017

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Server: PRTA | EU - OneLife Event
Server Password: onelife
Map: Burning Sands AAS Alt
Time/Date: 18:00 PRT, 18th MARCH 2017

The situation

Following a month-long agreement with the local MEC commander, the B Company of...
Mar
07
http://i.imgur.com/OilE895.png
by PRTA Bot at 21:23
(395 Views / 1 Likes)
0 Comments

This small update provides additional fixes and changes to improve the game since the PR:BF2 v1.4 launch.

v1.4.6.0 is available now!

PR:BF2 v1.4.6.0 Changelog (2017/March/07)
-----------------------

VEHICLES:
  • Fixed BMP-3 bow MGs shooting straight for other players.
  • Fixed FSA logistics van.
  • Fixed Stormer smoke ammo counter.
  • Fixed not being able to switch back from POV cameras in some choppers.
  • Unlocked _bf2 vehicles for humans.
  • Updated Apache to have 60° down angle and better align the sight.
  • Updated Puma to have grey instead of green thermals.
  • Updated thermals to make vehicle dust effects "cold" and semi-transparent.

WEAPONS:
  • Fixed CAS small caliber weapons having way too much splash.
  • Fixed SVD sight alignment.
  • Updated AAV missiles to have less recoil.
  • Updated GLATGM to have less recoil.
  • Updated MG3 MMG ammo to 150 from 120.

LEVELS:
  • Bamyan
    • ...
Mar
06
http://tournament.realitymod.com/images/c12resources/announcements/thread_c12.png
by PRTA Bot at 22:03
(244 Views / 0 Likes)
0 Comments

Hello PRT Community!

From the second Battle of Operation 3, one team has emerged victorious!

Vadso saw a beautiful balance of tense firefights and careful maneuvering, both teams trying to read and adapt to the others plans. APN with a well executed deployment took the lead early on, but EMC's strong advance slowly pushed back APN's frontline and drained their tickets until EMC pulled ahead. EMC were caught off guard however by APN's daring and well executed move to out-cap, but reacted in time to secure their objectives, finally taking advantage of the gap in APN's defenses left by the assault to close out the round with 92-0 for EMC. As always, the full battle can be viewed here.

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