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May
28
http://i.imgur.com/fTEEGV0m.jpg
by PRTA Bot at 22:05
(398 Views / 3 Likes)
1 Comments
It has been a while since the last map update highlight and today we'd like to bring you Vadso City.


Click on image to view full size.

To begin, the bushes were redone for gameplay reasons. Lower in height than before, tweaked density, no longer casting shadows to blend in more and re-exported 3D model itself to fix some issues, they should hopefully be less detrimental to gameplay.

[​IMG] [​IMG]
Click on images to view full size.

Lightmaps were also optimized, reducing the large amount of textures loaded while also increasing quality in other areas. For anyone struggling with memory issues this should come as a welcome.

Next up, Advance and Secure (AAS). The infamous southern route has been removed along with the island flag. Three...
May
20
http://i.imgur.com/rUS4R2x.png
by PRTA Bot at 13:42
(277 Views / 2 Likes)
0 Comments

Today we release a small patch to fix some issues that appeared from yesterdays update.

Want to help us prevent these bugs from being released? Sign up as a tester today.

PR:BF2 v1.4.11.0 Changelog (2017/May/19)
-----------------------

GENERAL:
  • Fixed asset deployment breaking in rare occasions.

STATICS:
  • Fixed players being able to walk through wall of the farm house on Ulyanovsk.

LEVELS:
  • Kashan Desert
    • Fixed MEC using wrong tanks.
  • Khamisiyah
    • Fixed roads.

Continue reading...
May
19
http://i.imgur.com/IXKCGZQ.png
by PRTA Bot at 15:22
(346 Views / 2 Likes)
0 Comments

Today we add a few new assets to the game. Including a new deployable for our insurgent forces. As well as further fixes and changes. Enjoy the update! Do note we are still working on and refining the much discussed weapon damage model. This release does not feature any changes to the damage model but more will come in the near future.

Want to help us test maps and other content? Sign up as a tester today.


[​IMG] [​IMG] [​IMG]

PR:BF2 v1.4.10.0 Changelog (2017/May/19)
-----------------------

GENERAL:
  • Fixed BUIS not working when having alternative key for change camera view assigned.
  • Fixed FSA not requiring crates to deploy ATGM....
May
10
by PRTA Bot at 21:02
(464 Views / 1 Likes)
0 Comments
Wake up and pay attention class is about to start!



If you have been out of the loop, last week we released Alpha v9.4 which included three new essential assets.

Today you will be spending time with Sgt. Ross as he runs you thru the basics of Mines, Mortars, and IEDs.



Tutorials

  • Mines



  • IEDs



  • Mortars



See you all on the battlefield!



Offworld Out.

Continue reading...
May
07
by PRTA Bot at 22:25
(1,923 Views / 10 Likes)
53 Comments
One-Life Event - Black Hawk Down
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PRTA Presents: One-Life Event - Black Hawk Down | 18:00 PRT, 13th MAY 2017

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Server: PRTA | EU - OneLife Event
Server Password: onelife
Map: Ramiel AAS Std
Time/Date: 18:00 PRT, 13th MAY 2017

The situation

In 1993, following the ousting of the central government and start of a civil war, a major United Nations...
May
02
http://media.joinsquad.com/2017/Apr/9-5release/vehicletypes_v3_a95_p1.jpg
by PRTA Bot at 03:32
(554 Views / 4 Likes)
0 Comments
Hi Squaddies,

In a surprise turn of events, we have yet another content release in the form of Alpha version 9.4!

While we have been hard at work getting our big systems integrated for the upcoming v10 release, we just couldn't let you sit around for months and not get some cool stuff in the meantime. So some of us decided you guys need some juicy new toys for all factions including mortars, mines, IEDs and a few new vehicles to boot. Additionally, we have made some gameplay changes and balance tweaks to further improve upon what we did with v9.

Version 9.4 is now available via Steam. Please always reset your appdata in the game settings on every new build!



Full Changelog
Gameplay
  • All vehicles in the game have had a ticket reduction, some more than others. Check out this reference sheet for details....
Apr
30
http://i.imgur.com/FDm33AH.png
by PRTA Bot at 13:14
(552 Views / 0 Likes)
0 Comments

Another small patch for PR:BF2 but with some big impacts to gameplay which you can read in the DevBlog here. As well as a first set of fixes to the new beta map Sahel introduced in v1.4.7.0 based on the early feedback (don't forget to give your own here). Enjoy the update!

Want to help us test maps and other content? Sign up as a tester today.

v1.4.9.0 is available now for servers and will soon be available to clients through the automated updater.

PR:BF2 v1.4.9.0 Changelog (2017/April/30)
-----------------------

WEAPONS:
  • Fixed shotgun damage vs supply crates and doors.
  • Updated hanheld damage system (see below).

STATICS
  • Fixed cable drum disappearing too soon.

LEVELS:...