We have a new announcement for you today: a new community manager! Surprise: it's me!
I'm honored to come aboard to help the team continue to build and represent YOUR passion. I know that the magic of Squad runs through the community -- playing a single round will tell you that instantly. Thank you for being here and I look forward to working with you all!
It has been a while since the last map update highlight and today we'd like to bring you Vadso City.
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To begin, the bushes were redone for gameplay reasons. Lower in height than before, tweaked density, no longer casting shadows to blend in more and re-exported 3D model itself to fix some issues, they should hopefully be less detrimental to gameplay.
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Lightmaps were also optimized, reducing the large amount of textures loaded while also increasing quality in other areas. For anyone struggling with memory issues this should come as a welcome.
Next up, Advance and Secure (AAS). The infamous southern route has been removed along with the island flag. Three...
Today we add a few new assets to the game. Including a new deployable for our insurgent forces. As well as further fixes and changes. Enjoy the update! Do note we are still working on and refining the much discussed weapon damage model. This release does not feature any changes to the damage model but more will come in the near future.
Want to help us test maps and other content? Sign up as a tester today.